๐Chicken Progression
What is Progression?
Progression in Chicken Saga is a multi-layered system that lets you permanently strengthen your chickens through:
Battles โ Gain EXP โ Level Up โ Earn SP
SP Allocation โ Increase GP โ Boost Stats
Items โ Capsules for quick GP gains, Pills for instant levels
Burning โ Sacrifice chickens for crafting materials

Experience & Leveling
How Do Chickens Gain EXP?
Your chicken gains experience by participating in battles
Win a Battle (uphill or same level):
EXP Gained = floor( 33 ร (1 + 0.1 ร (OpponentLevel - YourLevel)) )
Win a Battle (downhill โ opponent is weaker):
EXP Gained = floor( 33 ร (OpponentLevel / YourLevel) )

Examples:
Beat a same-level opponent: 33 EXP
Beat an opponent 5 levels higher: 49 EXP
Beat an opponent 10 levels higher: 66 EXP
Beat an opponent 5 levels lower (lvl 15 vs lvl 10): 22 EXP
Beat an opponent 98 levels lower (lvl 99 vs lvl 1): 0 EXP
Draw a Battle: Both fighters donโt get EXP in a draw!
Lose a Battle: EXP Gained = 0
Level Requirements
Leveling up takes progressively more EXP. Hereโs what youโre up against:
1โ2
98
98
2โ3
242
340
5โ6
687
2,456
10โ11
1,154
7,314
25โ26
2,272
32,069
50โ51
4,055
115,761
75โ76
5,594
237,398
99โ100
6,977
389,105
Max Level: 100
Once your chicken reaches level 100, it stops gaining EXP but keeps all its stats and training!
Milestone Stat Growth!
Your chicken gets stronger at milestone levels based on its Innate Points (IP)!
Stat growth happens at milestone levels: 10, 20, 30, 40, 50, 60, 70, 80, 90, and 100.

The amount of growth depends on your chickenโs Innate Points (IP) โ hidden stats stored in each chickenโs metadata (0-40 range).
0-19
+1 per milestone
+3 per milestone
20-39
+2 per milestone
+6 per milestone
40
+3 per milestone
+9 per milestone
How IP Affects Growth:
Innate Attack โ Attack growth
Innate Defense โ Defense growth
Innate Speed โ Speed growth
Innate Health โ HP growth
Innate Cockrage โ Cockrage growth
Innate Ferocity โ Ferocity growth
Innate Evasion โ Evasion growth
Example:
Your chicken has Innate Attack=40, Innate Health=25
It crosses level 10 (a milestone!)
Attack gets +3 (because IP 40 gives max growth)
HP gets +6 (because IP 25 is in the 20-39 range)
Cockrage also gets +3 (derived from Attack IP)
You also get SP to spend on GP training!
This is FREE and automatic!
No SP cost required
Happens at milestone levels only (every 10 levels)
Higher IP chickens grow significantly more
Total of 10 milestones from level 1 to 100
Skill Points (SP) - Your Currency for Growth
What Are Skill Points?
Skill Points (SP) are the currency you spend to train your chickenโs stats. You earn SP automatically when leveling up.

SP Rewards Per Level
SP rewards increase every 10 levels, and Regular chickens get MORE SP than Genesis:
Regular Chickens:
1-10
8
80
11-20
9
90
21-30
10
100
31-40
11
110
41-50
12
120
51-60
12
120
61-70
13
130
71-80
14
140
81-90
15
150
91-100
16
160
TOTAL
โ
1,200
Genesis Chickens:
1-20
5
100
21-30
6
60
31-60
7
210
61-70
8
80
71-90
9
180
91-100
10
100
TOTAL
โ
730
SP Pools
Every chicken tracks SP in several categories:
Total SP - Lifetime SP earned from leveling
Available SP - Unspent SP ready to use
Used SP - SP already allocated to stats
Capsule SP - Bonus SP pool for capsules only (200 for Regular, 300 for Genesis)
Grit Points (GP) - Training Your Stats
What Are Grit Points?
Grit Points (GP) represent how much youโve trained a specific stat. Each stat can reach GP Level 119.

Which Stats Can Be Trained?
All 7 combat stats can receive GP: โ Attack โ Defense โ Speed โ HP โ Cockrage โ Ferocity โ Evasion
โ Instinct cannot be trained with GP
GP Training Costs
The cost to increase GP depends on the current tier:
1
0-19
2
40
2
20-39
3
60
3
40-59
4
80
4
60-79
5
100
5
80-99
6
120
6
100-119
7
140
TOTAL
0-119
โ
540
To max a single stat costs 540 SP
How Many Stats Can I Max?
Regular Chickens: - 1,200 total SP - Can max 2 stats (2 ร 540 = 1,080 SP) with 120 SP left over
Genesis Chickens: - 730 total SP - Can max 1 stat (540 SP) with 190 SP left over
Example:
Your Attack is at GP level 25 (Tier 2)
You allocate 10 GP - Cost: 10 ร 3 SP = 30 SP
New Attack GP: 35
GP Reset (Respec System) ๐
Made a mistake with your stat allocation? You can reset and start over!
Cost: $10 worth of $RON tokens (IAP)
What Happens:
All GP values reset to 0 (Attack, Defense, Speed, HP, Cockrage, Ferocity, Evasion)
All used SP refunded to your available SP pool
You can re-allocate your SP however you want
Example:
Your chicken has 540 used SP distributed across stats
You reset for $10 worth of $RON
All GP values become 0
You get 540 SP back to spend differently
Important Notes:
โ Cannot reset if you have no GP allocated (all stats already at 0)
โ Does NOT reset your level or total SP earned
โ Does NOT affect automatic stat growth from leveling up
๐ก Use this to optimize your build as the meta changes!
Burning Chickens for Resources
Why Burn a Chicken?
When you burn a chicken, itโs permanently destroyed, but you get valuable crafting materials:
Vitamins (7 types, one per stat)
Neon Balls (chance-based)
These materials are used to craft Capsules and Grower Pills!

What Can Be Burned?
โ Chickens you own โ Chickens in โnormalโ or โfaintโ state
โ Chickens already โdeadโ โ Chickens on adventures โ Chickens you donโt own
Vitamin Yield Formula
Each stat produces a corresponding vitamin based on current stat value:
Vitamins = Stat Value ร Multiplier
Attack
1.0
Vitamin A
Defense
1.0
Vitamin D
Speed
1.0
Vitamin S
HP
0.33
Vitamin H
Cockrage
1.0
Vitamin C
Ferocity
1.0
Vitamin F
Evasion
1.0
Vitamin E

Example:
Burning a chicken with:
Attack: 86 โ 86 Vitamin A
Defense: 76 โ 76 Vitamin D
HP: 291 โ 96 Vitamin H (291 ร 0.33 = 96.03, rounded down)
Breeding Bonus ๐ฅ
Chickens that have bred produce more vitamins when burned!
The bonus scales exponentially to match the exponential breeding costs - the more you invested in breeding, the bigger the payoff when burning!
0
1.00x
80 vitamins
~0.25
1
1.50x
120 vitamins
~0.4
2
2.25x
180 vitamins
~0.6
3
3.75x
300 vitamins
~1 capsule
4
4.75x
380 vitamins
~1.25
5
5.75x
460 vitamins
~1.5
6
6.75x
540 vitamins
~1.8
7+
7.50x (cap)
600 vitamins
~2 capsules
๐ก Tip: A chicken with breed count 7+ gives 7.5x more vitamins than one that never bred! Breed count 3 is the sweet spot for crafting a full capsule per stat.
Example:
Burning a chicken with breed count 3 (3.75x multiplier):
Attack: 80 โ 300 Vitamin A (80 ร 1.0 ร 3.75 = 300)
Defense: 85 โ 318 Vitamin D (85 ร 1.0 ร 3.75 = 318.75, rounded down)
HP: 250 โ 309 Vitamin H (250 ร 0.33 ร 3.75 = 309.37, rounded down)
Neon Ball Drop Chance
Neon Balls drop based on luck and level. Higher-level chickens get both better odds AND more rolls!
Drop Chance per Roll:
Number of Rolls by Level:
1-16
1
17-33
2
34-50
3
51-66
4
67-83
5
84-100
6
1
1.19%
1
0.01
10
7.72%
1
0.08
20
16.29%
2
0.33
50
45.44%
3
1.36
75
72.03%
5
3.60
100
100%
6
6
Each successful roll awards 1 Neon Ball, up to a max of 6 at level 100!

Using Capsules
What Are Capsules?
Capsules instantly increase a statโs GP by +1. Perfect for quick boosts without spending regular SP!

How to Get Capsules
Craft them!
500 $COCK + 15 Feathers + 300 Vitamins = 1 Capsule
Capsule Types
HP Capsule (Vitamin H) โ +1 HP GP
Attack Capsule (Vitamin A) โ +1 Attack GP
Defense Capsule (Vitamin D) โ +1 Defense GP
Speed Capsule (Vitamin S) โ +1 Speed GP
Cockrage Capsule (Vitamin C) โ +1 Cockrage GP
Ferocity Capsule (Vitamin F) โ +1 Ferocity GP
Evasion Capsule (Vitamin E) โ +1 Evasion GP
Capsule Pool
Capsules consume SP from a separate bonus pool:
Regular Chickens: 200 Capsule SP
Genesis Chickens: 300 Capsule SP
This SP is separate from your regular SP and can only be used for capsules!
SP Cost: Same as regular GP allocation (2-7 SP depending on tier)
Grower Pills - Instant Level Ups
What Is a Grower Pill?
A Grower Pill instantly levels up your chicken by +1, resets EXP to 0, and awards SP just like a natural level up!

How to Get Grower Pills
Craft them!
1500 $COCK + 3 Legendary Feathers + 3 Neon Balls = 1 Grower Pill
What Happens?
Level increases by +1
EXP resets to 0
ExpToNextLevel updates to new level requirement
SP awarded based on chicken type and new level
Example: - Level 44 โ Level 45 - EXP: 2500 โ 0 - SP Awarded: 12 (Regular) or 7 (Genesis)
Frequently Asked Questions
Q: Can I reset my GP allocation?
A: Yes! You can reset all GP to 0 and get your used SP refunded for a cost of $10 worth of $RON tokens.
Q: Do my stats automatically increase when I level up?
A: Stats grow at milestone levels (10, 20, 30, 40, 50, 60, 70, 80, 90, 100) based on your chickenโs Innate Points (IP). Higher IP = more growth. Regular stats get +1 to +3 per milestone, HP gets +3 to +9 per milestone.
Q: Do I lose GP if my chicken dies in battle?
A: No! GP and levels are permanent. Only Regular chickens can die in battleโGenesis chickens faint instead and recover automatically at the next reset.
Q: Can I trade chickens with high GP?
A: Yes! All progression stats transfer with the chicken.
Q: Whatโs the fastest way to level up?
A: Battle frequently and use Grower Pills when you have neon balls to spare.
Q: Should I use capsules or save them?
A: Use capsules when pushing stats past GP 100, as theyโre more efficient than regular SP in high tiers.
Q: Can dead chickens be revived?
A: No, once burned or killed, a chicken is permanently gone.
Q: Does breeding count affect burning rewards?
A: Yes! Breeding bonus scales significantly: 1.5x, 2.25x, 3.75x, 4.75x, 5.75x, 6.75x, up to 7.5x at 7+ breeds. Breed count 3 is the sweet spot - it yields enough vitamins (~300) to craft 1 capsule per stat for typical 80-stat chickens.
Q: Do stats from GP affect battle performance?
A: Currently, GP is tracked but not yet applied to combat calculations. This is coming in a future update!
Final Thoughts
The progression system is deep, rewarding, and completely changes how you approach Chicken Saga. Whether youโre grinding battles, crafting items, or burning chickens for resources, every decision shapes your journey to creating the ultimate fighting chicken.
Remember:
Battle often to gain EXP
Plan your stat allocation carefully
Donโt burn chickens you might want to use later
Save capsules for expensive GP tiers
Have fun and experiment!
Now get out there and start training! Your champion awaits! ๐๐

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