๐Chicken Affection System
Your chickens now have an affection bar that increases as you take care of them, feed them well, and earn their favor. Affection directly affects battle performance and the rewards you receive. The higher the affection, the greater the rewards.
The Affection System introduces a new layer of depth to our Metagame loop. The Law of Equivalent Value Exchange applies here, where chickens reward players based on the care and value invested in them.

Affection Level and Tiers
Chickens can now express their emotions, ranging from Stressed to Loyal. A chickenโs affection level directly affects its battle performance and the rewards you receive.
Loyal
90-100
ร4
ร2
ร1
-3%
+0.70%
+ Instinct bonuses added!
Happy
60-89
ร2
ร1
ร1
-1.5%
+0.35%
None
Neutral
40-59
ร1
ร1
ร2
0%
0%
None
Moody
11-39
ร0.5
ร0.5
ร3
+2.5%
0%
None
Stressed
0-10
ร0
ร0
ร4
+5%
0%
+ Instinct bonuses deducted!
Crystal Multiplier Note: The affection-based crystal multiplier (ร1 to ร4) applies only to mortal chickens (Legacy & Ordinary) that die in battle. Genesis chickens that faint always receive a ร1 multiplier regardless of affection level.
Instincts and Affection
Each chicken possesses a unique instinct that provides certain stat modifiers. With the new system, your chicken's affection level will further influence these instincts:
Loyal (90-100 Affection): The positive effects of your chicken's instinct are added! For example, an "Aggressive" chicken (normally +10% Attack) will get an additional +10 Attack bonus (not the percentage).
Stressed (0-10 Affection): The positive effects of your chicken's instinct are removed. An "Aggressive" chicken would deduct a 10 Attack bonus.
Happy, Neutral, Moody (11-89 Affection): Your chicken's instinct modifiers remain as they are.
Complete Instinct & Affection Table ๐
Aggressive
+10 Attack
+10 Attack
-10 Attack
Steadfast
+10 Defense
+10 Defense
-10 Defense
Swift
+10 Speed
+10 Speed
-10 Speed
Stalwart
+30 HP
+30 HP
-30 HP
Balanced
+3 Atk, +3 Def, +3 Spd, +9 HP
+3 Atk, +3 Def, +3 Spd, +9 HP
-3 Atk, -3 Def, -3 Spd, -9 HP
Reckless
+10 Attack
+10 Attack
-10 Attack
Resolute
+10 Defense
+10 Defense
-10 Defense
Elusive
+10 Speed
+10 Speed
-10 Speed
Tenacious
+30 HP
+30 HP
-30 HP
Unyielding
+5 Atk, +5 Def, +15 HP
+5 Atk, +5 Def, +15 HP
-5 Atk, -5 Def, -15 HP
Vicious
+5 Atk, +5 Spd, +15 HP
+5 Atk, +5 Spd, +15 HP
-5 Atk, -5 Spd, -15 HP
Adaptive
+5 Atk, +5 Def, +5 Spd
+5 Atk, +5 Def, +5 Spd
-5 Atk, -5 Def, -5 Spd
Versatile
+5 Def, +5 Spd, +15 HP
+5 Def, +5 Spd, +15 HP
-5 Def, -5 Spd, -15 HP
Relentless
+10 Attack
+10 Attack
-10 Attack
Blazing
+10 Speed
+10 Speed
-10 Speed
Bulwark
+10 Defense
+10 Defense
-10 Defense
Enduring
+30 HP
+30 HP
-30 HP
Cookie Preferences
Chickens, like people, have their favorite treats! Each chicken's instinct dictates its cookie preferences, creating a fun strategic dilemma: do you optimize for stats or affection? Liked Cookies give +10 Affection, Disliked Cookies give -5 Affection, and Neutral Cookies give +5 Affection.
Here's a complete overview of cookie preferences! ๐
Aggressive
Defense
Attack
Speed, Vitality, Cockrage, Ferocity, Evasion
Steadfast
Attack
Defense
Speed, Vitality, Cockrage, Ferocity, Evasion
Swift
Vitality
Speed
Attack, Defense, Cockrage, Ferocity, Evasion
Stalwart
Speed
Vitality
Attack, Defense, Speed, Cockrage, Ferocity, Evasion
Balanced
-
-
All cookies
Reckless
Defense
Cockrage
Attack, Speed, Vitality, Ferocity, Evasion
Resolute
Attack
Evasion
Defense, Speed, Vitality, Cockrage, Ferocity
Elusive
Vitality
Ferocity
Attack, Defense, Speed, Cockrage, Evasion
Tenacious
Speed
Attack
Defense, Vitality, Cockrage, Ferocity, Evasion
Unyielding
Cockrage
Defense
Attack, Speed, Vitality, Ferocity, Evasion
Vicious
Ferocity
Attack
Defense, Speed, Vitality, Cockrage, Evasion
Adaptive
Evasion
Speed
Attack, Defense, Vitality, Cockrage, Ferocity
Versatile
Cockrage
Defense
Attack, Speed, Vitality, Ferocity, Evasion
Relentless
Ferocity
Vitality
Attack, Defense, Speed, Cockrage, Evasion
Blazing
Evasion
Cockrage
Attack, Defense, Speed, Vitality, Ferocity
Bulwark
Attack
Evasion
Attack, Defense, Speed, Vitality, Cockrage, Ferocity
Enduring
Speed
Ferocity
Attack, Defense, Vitality, Cockrage, Evasion
Affection Decay
Just like real relationships, affection needs to be maintained! Chickens now experience a natural decay of -1.5 affection per hour. This decay is calculated on an hourly basis, so make sure to check in regularly to keep their spirits high.

Battle Fatigue
Battles also take a toll on your chickenโs affection! The more battles your chicken participates in each day, the more its affection will decrease.
Check below for the specific affection loss based on the number of battles fought! ๐
1-20
0
21-30
-3
31-40
-5
41+
-10
Raising Affection Levels
There are many different ways to increase your chickenโs affection, each reflecting how well you care for them and interact daily. From feeding to healing, every action strengthens your bond and improves their performance.
Feed Cookies: As mentioned, liked cookies give +10, neutral +5, and disliked -5. Ginger cookies always give +5.
Ultimate Cookie: A premium treat that always grants +12 affection.
Rub: A daily rub can give your chicken a significant +20 affection boost.
Ambrosia: Another daily treat that provides +10 affection.
Heals (Paid & Subscription): Healing your chicken through in-app purchases or subscriptions will also grant a +5 affection bonus.
[REDACTED]: [REDACTED]

Last updated