> For the complete documentation index, see [llms.txt](https://whitepaper.chickensaga.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.chickensaga.com/chicken-traits-and-stats/innate-points.md).

# Innate Points

Each chicken is born with a unique set of Innate Points (IP) that determine its natural aptitude in the seven stat categories: HP, Speed, Attack, Defense, Cockrage, Evasion, and Ferocity.

Innate points for each chicken are influenced by their parents' Innate points, with a range of **0 to 40** for each category.

For example: A chicken with high Innate Points in Attack will excel at dealing damage, while one with high Speed will attack more frequently.

* The total IP across all categories for a **Genesis** or **Legacy** chicken is **capped at 240.**
* **Ordinary chickens** produced through breeding will generate a **total IP between 0 to 280**, with 280 as the maximum to keep bred chickens within a controlled range.
* Half of a chicken’s Innate Points are instantly converted into battle stats, while the remaining half will have significance through chicken progression.

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